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JuralogiumLudologium

Double Jeopardy Doctrine ↔ Finite State Game Automata

The legal prohibition against double jeopardy (*non bis in idem*) establishes a terminal sink state in the judicial graph from which no backward state transitions are permitted.

SOURCE ANCHOR NODEJuralogium

Non Bis In Idem (Double Jeopardy)

Topological bar precluding sovereign re-litigation once an adjudication node reaches terminal finality.

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TARGET ANCHOR NODELudologium

Ludic Possibility Spaces

Discrete finite state machines generating non-deterministic emergent player behaviors.

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MATHEMATICAL & STRUCTURAL HOMOLOGY

Directed acyclic graph reachability: $\delta(q_{verdict}, a_{re-indict}) = \emptyset$ (absorbing sink node in finite state machine).

EPISTEMIC RESOLUTION:
Both law and game design rely on irreversibility to create meaningful consequence and institutional finality.
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