Juralogium ↔ Ludologium
Double Jeopardy Doctrine ↔ Finite State Game Automata
The legal prohibition against double jeopardy (*non bis in idem*) establishes a terminal sink state in the judicial graph from which no backward state transitions are permitted.
SOURCE ANCHOR NODEJuralogium
Non Bis In Idem (Double Jeopardy)
Topological bar precluding sovereign re-litigation once an adjudication node reaches terminal finality.
Explore Sovereign EntryTARGET ANCHOR NODELudologium
Ludic Possibility Spaces
Discrete finite state machines generating non-deterministic emergent player behaviors.
Explore Sovereign EntryMATHEMATICAL & STRUCTURAL HOMOLOGY
Directed acyclic graph reachability: $\delta(q_{verdict}, a_{re-indict}) = \emptyset$ (absorbing sink node in finite state machine).
EPISTEMIC RESOLUTION:
Both law and game design rely on irreversibility to create meaningful consequence and institutional finality.Filter Ologium: